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Grim Reapers

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Grim Reapers

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The Game

Space is a big scary place, and it’s full of salvage for those who are willing to go out looking for it. Your crew is a salvage ship, finding derelicts adrift in the stars, and bringing them back home for a hefty reward. Specifically, you’ve found an old cryoship filled to the brim with frozen people on their way to colonize some backwater moon. But something on the ship is desperately, horribly wrong…

What I Like About This One

This one’s really self-contained. It’s only really got the one idea in it - salvaging a ship full of frozen people and realizing it was a trap. I specifically don’t lay out what laid the trap or how, but the mechanic of the players who have died becoming antagonists is both hilarious and horrifying. Definitely took a bit of inspiration from some of the Among Us videos my kid’s been watching on YouTube…

What I’d Do Differently Next Time

Mechanically, this one’s real wee. It doesn’t have a ton going on rules-wise. Which I think could maybe be a good thing in a horror game? But I spent way too much real estate on the idea and not nearly enough on the nitty gritty bone-shaking bits. If I’d been thinking, I would have named this one ‘Grim Repo.’

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